Outsnake
Privacy Policy
Last updated October 10, 2026
Outsnake is a mobile game from MayBolt Media. This policy covers the Outsnake apps for iOS and Android. It says, as plainly as we can, what the game collects, why, and what you can do about it.
The short version
There's no account, no sign-up, and no login, and the game has no in-app purchases. The game never asks for your name, email, phone number, or location, and we never see them. Your progress stays on your device. The game shows ads through Google AdMob. Each time it asks for an ad, AdMob also takes a bid from a second ad network, Unity Ads, and the winning bid serves the ad. Firebase Analytics counts how the game is used. The game may ask you to rate it through Apple's or Google's own prompt. If you open the trophy screen and sign in, your scores and achievements can go to Game Center on iPhone or Google Play Games on Android. Each of these is described below, along with how the consent tools work. On iPhone, if the game asks to track, you can say no and the game works the same.
What MayBolt Media collects directly
Nothing. We run no servers for this game and receive no personal information from it. Your best score, your coins, the bait, themes, and looks you've unlocked, and your settings are stored on your device in the operating system's normal app storage. There is no cloud save. Your progress may be included in iCloud or Google device backups. Deleting the app deletes the save on that device.
Advertising
Outsnake shows ads through Google AdMob. Unity Ads (run by Unity Technologies) is mediated through AdMob: each time the game asks for an ad, AdMob also takes a bid from Unity Ads, and whichever bid wins serves the ad. Unity Ads is the only mediation partner. Data from this is shared with those ad partners for advertising and measurement.
The ads are banners, full-screen (interstitial) ads, and rewarded ads. Banners sit at the bottom of the home screen, the shop, GET COINS, and the game-over card. They stay off during a run, on pause, on the CAUGHT! screen, in Settings, and in How to play, and while a full-screen ad is up.
A full-screen ad can show as you leave the game-over card. Not on your first 3 game overs. After that, it can show on every 3rd one: the 6th, the 9th, the 12th, and so on. It also stays off for the first 3 minutes after you open the game, for 2 minutes after any full-screen ad, and for the rest of a run you continued by watching an ad. A session shows no more than 4.
A rewarded ad plays only when you choose it: to continue a run, to double your coins, to get coins, or to unlock a shop item.
To bid on, show, and measure ads, Google and Unity may collect and process:
- Device and advertising IDs: your device's advertising identifier (the IDFA on iOS, the Advertising ID on Android), when the platform and your choices allow it, and identifiers their own code creates for this install of the game;
- Your IP address, and an approximate location from IP;
- Device and software details such as model, operating system version, language, screen size, and network type;
- Ad interaction data: whether an ad was shown, whether you tapped it, and whether you watched it;
- Diagnostics and crash data about how their ad code is running. Google's ad code reports its own crashes and performance to Google, and Unity's ad code reports its own diagnostics to Unity.
Google and Unity each decide independently how to use that information, under their own privacy policies:
- Google AdMob: policies.google.com/technologies/partner-sites and policies.google.com/privacy
- Unity Ads: unity.com/legal/game-player-and-app-user-privacy-policy
Your choices about ads
Google's User Messaging Platform (UMP) is the consent tool for these ads. Each time Outsnake starts, it checks with UMP before it starts Google's ad code, and no ad loads until UMP says ads may be requested. UMP is how Google asks for consent in the EEA, the UK, and Switzerland, and how it offers US state privacy opt-outs where Google determines those laws apply. Google's tool records your choice, and Outsnake passes that choice on to Unity Ads as well.
Where the law calls for it, Settings shows a Privacy Choices row. Tap it to open the consent form again and change your answer. Settings opens from Home or the pause menu.
On iPhone
On iPhone, the advertising identifier is the IDFA. Apple's App Tracking Transparency is the system control for whether an app may use it. If the game asks to track, you can say no, and the game works the same. Unless you allow tracking, iOS withholds the IDFA from the game, its ads, and Firebase. You can change your answer any time in Settings → Privacy & Security → Tracking.
In the EEA, the UK, and Switzerland
In the EEA, the UK, and Switzerland, UMP shows Google's consent message for personalized ads. You can consent, refuse, or manage your options, and you can still play if you refuse. Your answer applies to Unity Ads as well as Google.
In US states with privacy laws
Some US states, California among them, let you opt out of the sale or sharing of personal information and of targeted advertising. Where Google's tool determines one of those laws applies, UMP offers that opt-out, and Privacy Choices in Settings opens it again. The game passes your choice to Unity Ads too.
On Android
The advertising identifier on Android is the Advertising ID. You can reset or delete it in your phone's Ads settings. Deleting it means apps get no tracking identifier at all.
Analytics
Outsnake includes Google Analytics for Firebase. We added it so AdMob can report how ad revenue relates to how people play.
It records the events Google collects automatically, such as the app being opened and a session starting. Along with those, it records an app instance identifier, your advertising identifier where you've allowed it, the device model, the operating system version, the app version, the language, and an approximate location from your IP address. There is no account, so none of it is tied to your name or email, and we don't receive a copy on a server of our own.
The game also logs a few events of its own: runs started and ended (with the score, pellets eaten, crashes, and how the run ended), continues, coins earned and how, shop unlocks and items equipped, looks unlocked and switched, and when an ad was shown. None of them carry an identifier we add.
Analytics starts with Google's consent settings for analytics and ads turned off. Where UMP asks for your consent, your answer decides what Analytics may store. Where UMP says no consent is needed, the game turns those settings on after its ad check. When the game first starts, before any consent question, Firebase registers a random installation ID with Google so its services can run.
We don't run a crash-reporting service of our own. Diagnostics and crash data from the ad code go to Google and Unity, as described above.
Store rating
Outsnake may ask you to rate the game. On iPhone that request uses Apple's in-app review API (StoreKit). On Android it uses Google Play's in-app review API. The prompt is Apple's or Google's, and the system decides whether it shows. We don't receive your rating, any review you write, or an account identifier from it.
Game Center and Google Play Games
Outsnake has one leaderboard, Best Score, and six achievements: Snake Bite, Pellet Pro, Power Player, Survivor, Four Digits, and Old School. On iPhone they run on Apple's Game Center. On Android they run on Google Play Games. Signing in is optional. You can skip it and still play.
The game signs in to Game Center or Google Play Games only when you open the trophy screen. It does not sign in at launch. If you don't open that screen, nothing is sent to Apple or Google for game services.
The only data sent for these services is your score, to Best Score, and achievement unlocks. The game does not read your player ID, your name, or your friends. While you're signed out, earned achievements and your best unsent score stay on your phone and go out the next time you sign in.
Apple and Google run these services under their own privacy policies:
- Apple: apple.com/legal/privacy
- Google: policies.google.com/privacy
Children
Outsnake is a general-audience game, rated E for Everyone. On Google Play, the target audience is 13 and up. It isn't directed at children under 13, and we don't knowingly collect personal information from anyone under 13. If you believe a child has provided personal information through this game, email us and we'll act on it promptly.
How long data is kept
We hold no personal information, so there's nothing for us to keep. Data that Google and Unity handle for advertising and analytics, and that Apple and Google handle for Game Center and Play Games, is kept according to their own policies, linked above. Everything the game stores on the device is removed when you delete the app.
Deleting your data
To ask for deletion, email [email protected]. Because there are no accounts, the in-game data lives on the device, and deleting the app removes it. We don't keep a copy to delete. Ad and analytics data is handled under Google's and Unity's policies, and your Game Center or Play Games data under Apple's or Google's, linked above.
Your rights
Depending on where you live, you may have the right to access, correct, delete, or restrict the use of personal information about you, and to object to its processing. Because MayBolt Media holds none, those requests are best sent to Google, Unity, or Apple, which control the advertising, analytics, and game service data described above. If you're not sure where to start, email us and we'll point you to the right place.
If you live in California or another US state with a comparable law, you also have the right not to have your personal information sold or shared for cross-context behavioral advertising. We don't sell personal information, and we don't receive any to sell. The ad networks above may use data from the game for personalized advertising, which some of these laws count as selling or sharing. The US-states section above explains how to opt out.
Changes to this policy
If this policy changes, the new version goes up at this address with a new date at the top. This is the first version, dated October 10, 2026.
Contact
Questions about this policy
Questions about this policy, or about privacy in Outsnake, come straight to us.
Privacy questions
privacy@Help with the game
support@Need help with the game instead? Email [email protected] or visit Support →